![]() According to both, handling the Mako has been an interesting matter in the redesign of ME1 for the Mass Effect Legendary Edition. This interesting bit of information was revealed by BioWare project director Mac Walters and environment director Kevin Meek in a conversation with PC Gamer. The team has added options to allow you to disable improvements to the Mako’s controls and go back close to its original handling. Well, at the very least, it seems BioWare respects that commitment. For instance, some players who may or may not be masochists would rather play Mass Effect 1 with the shoddy Mako driving just as it did back in 2007. One of the more interesting conversations that has come out of Mass Effect Legendary Edition has not only been how much work has gone into improving Mass Effect 1 – arguably a remake level of changes, upgrades, and improvements to the game – but also the things that players want to stay the same as they were.
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